Kamis, 05 Januari 2012

Early design concepts for The Insanity 3


Happy New Year!

Just a little post about horror game concepts and my ideas towards the game.

-
Fear of the unknown is the really the key to any good horror movie/game. Murky darkness in a claustrophobic environment;moody ambiance, and the occasional glimpse of something quite terrifying sparkling in the shadows.
The trouble with the Point'n'Click genre is that it doesn't lend itself too well to the edge-of-the-seat effect and sweaty hands. There's only so much you can do with static screens and shockers- therefore the third game will definitely lean more towards being a first-person adventure that borrows elements from P'n'C games yet maintains a more dynamic atmosphere and includes First Person Shooter events that you wouldn't see in other games of the genre.

Here are a few elements featured in the third game that will (hopefully) intensify the dread you get while playing.

-Quite soon into the game you'll be informed that something is hunting you in the village of Weasel Marsh. Think you can go take a pee and come back without seeing a 'Game Over' screen? Think again.

-The main character of the game Nathan Langdon carries a nine-chambered Smith & Wesson that will require a manual reload from the player. It has infinite magazines but you'll definitely have to practice getting good at the reloading to get through the boss scenes.

-You are NOT safe during captioned dialogue scenes. Some characters you may have thought were neutral will attack you suddenly after certain events have been triggered. You'll always have to have your firearm at the ready- just in case.

-Not 100% on this one yet, but the game will likely feature a game play time system. Certain events will be activated depending on how long into the game you've been playing for.
Hopefully these will help build up a better fabric for a truly terrifying horror game.

The main thing I want to 'sell' in these games is the story itself and the fun of puzzle solving, therefore I don't want people to get hitched up by scenes that require too much gamer skill (eg. The Machine- Insanity 1) . The puzzles themselves can be challenging -there's always walkthroughs- but skill can't be helped. However, a nice concept that has been used in some games of late is to have parts of a game where fast reactions and dexterity *might* get you through an event, but there is always another way if you use your brain. The Insanity 3 will feature some seemingly impassable shoot-outs, forcing the player to wonder if there isn't a simpler method to get through. The cool flip of the coin here is that players who are hardcore gamers will enjoy the challenge of battling extremely tough enemies and perhaps even get a special trophy for it.

More later-


p.s. The Prometheus trailer looks exciting doesn't it? Go YouTube it if you haven't seen it yet.

I actually pinched the 'alarm' sound effect from the 1979 Alien movie for a scene in The Insanity 2, when *Spoiler* Nathan Langdon gets abducted by Project K at the end. Thought I was safe as the movie is years old and nobody would recognize it, but they reused it in the new movie trailer- Ooops! Guess Ridley Scott thought it was creepy as hell too :-)

Rabu, 04 Januari 2012

Warhammer 40.000 - Dawn Of War II Chaos Rising










Warhammer 40.000 - Dawn Of War II Chaos Rising - 2DVD

Chaos Rising is set one year after the events of Dawn of War II and the defeat of the Tyranid invasion (as well as the Eldar and Ork forces) of sub-sector Aurelia. The campaign marks the return of the Blood Raven heroes from the previous game, the Chaos Lord Eliphas from Dark Crusade, Derosa as the new governor of Meridian, and the heretical Vandis.

New to Dawn of War II: Chaos Rising is the Corruption System. In the campaign there are often multiple objectives which will complete a mission; depending on which one a player chooses to complete, they will become more or less corrupted. Corruption describes how close the player's Marines (ie: the Force Commander, Jonah and the rest of the Squads under the player's command except for Davian Thule, who is the only member unaffected by corruption) are to turning to Chaos and betraying the Imperium of man. This is a conscious choice in the gameplay and will affect the ending of the game as well as what missions are available throughout the campaign for the player.

Two new environments are available in Chaos Rising to complement the three already available (the jungle/swamp terrain of Typhon, the deserts and canyons of Calderis, and the towering Gothic city-scape of Meridian). The new environments are:

    Aurelia - Once a verdant world, home to billions of humans and the jewel of the sector. Thousands of years ago the planet was engulfed in a warp-storm (a stellar disturbance where the Chaotic dimension known as the Warp meets real space), causing the fertile world to become a frigid wasteland. After this, the planet disappeared into the warp entirely. After millennia, Aurelia has re-emerged with the forces of Chaos. This planet is the playground of the Dark Gods: Khorne, Tzeentch, Slaanesh and Nurgle.
    The Space Hulk, Judgment Of Carrion - A Space Hulk is a giant derelict ghost ship (in some cases they are made up of many different ships or even parts of small asteroids and space stations) which floats randomly in and out of the Warp. Often hundreds or thousands of years old, Space Hulks can contain any sort of horrors and treasures. In Chaos Rising, the Judgment of Carrion has emerged from the Warp along with Aurelia and is inhabited by a splinter of a Tyranid Hive Fleet and within this ship lies many secrets.

Dead Island Bloodbath Arena DLC






Dead Island Bloodbath Arena DLC - 1DVD

In the 'Bloodbath Arena' DLC four different arenas offer new challenges that can be played alone or in coop mode. It's a desperate fight for survival where waves after waves of unrelenting zombies attack, one more gruesome than the next! In this DLC characters can loot experience points and items and bring them over to the campaign mode. Players can also show off their skills in zombie fighting with the newly implemented leaderboards.

Features:
You will have to endure the horror of the invasion of zombies, running first-person hero.
Co-op mode for up to 4 players.
Ability to repair, modify and create weapons out of scrap materials.
The action takes place on the resort island in the open. Exploration of the world is not limited to the scenario game.
Opportunity to develop a character of your choice.
Horde horrifying zombies.

Wanted - Weapons Of Fate






Wanted - Weapons Of Fate - 1DVD
* Operating system: "Windows® XP SP2/Windows Vista®"
    * Processor: Dual-core processor (Intel Core 2 Duo E6540/AMD equivalent or higher)
    * Memory: 2 GB
    * Hard disk space: 8 GB of free HDD space
    * Video: "DX9.0c Compatible graphics card with Shader Model 3.0 support (NVIDIA GeForce 8 series/AMD equivalent or higher)"
    * Sound: DX9 compliant sound card
    * DirectX®: DirectX 9.0c
    * Controller support? "Microsoft mouse + Microsoft Keyboard"*
          o *Microsoft X360 USB game pad preferred

7 Sins









7 Sins - 1DVD

7 Sins is a life simulation video game where the player must get to the top of the social ladder and make decisions related to the seven deadly sins. The game is set in the fictional Apple City. Throughout the game the player makes decisions based on pride, wrath, greed, envy, lust, sloth and gluttony. Once a relationship has been built new missions are unlocked. In total there are seven chapters and one hundred non-player characters to interact with.

Think you can roll with the high life? Reckon you're a true player? 7 Sins is your chance to prove it. Money, fame, power, and sex are at your fingertips but everything has its price. If you want a piece of the action, you're going to have to lie, steal, seduce, and cheat your way to the very top of the social elite. Make friends, make enemies, learn their secrets and desires, and then use it against them to get ahead. With outrageous mini-games and hilarious social interactions, you'll soon discover that sinning really is the best way of winning.

Minimum Requirements
    Celeron/Pentium/Athlon 1GHz
    128MB RAM
    Windows 98/2000/XP/ME
    32Mb graphic card, DirectX 9.0c compatible
    Sound card, DirectX 9.0c compatible
    DirectX 9.0c
    900MB free disc space


Recommended Specifications
    Celeron / Pentium / Athlon 1.5GHz
    256MB RAM
    Windows 98/2000/ME/XP
    64MB graphic card, DirectX 9.0c compatible
    Sound Card, DirectX 9.0c compatible
    DirectX 9.0c
    900MB free disc space

Required graphic cards
Geforce 2 MX 100/200 or higher
ATI Radeon 7500 or higher

Guitar Hero - Aerosmith







Guitar Hero - Aerosmith - 2DVD

Guitar Hero: Aerosmith puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass)as they rock out alongside frontman Tyler and drummer Kramer. Gamers experience Aerosmith's legendary career, from their first gig to becoming rock royalty.
As players progress through the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way. Venues from historical moments during the band's illustrious career offer the experience of "sweet emotion" and further capture the essence of the band's rise to fame.

Features:
* More than 40 playable songs
* Shred 25 of Aerosmith’s master tracks
* Play as virtual versions of Joe Perry (guitar), Brad Whitford (guitar), or Tom Hamilton (bass), along with vocalist Steven Tyler and drummer Joey Kramer, and experience Aerosmith’s rise to fame through venues from historical moments during the band’s illustrious career
* Perform songs from musical legends such as Lenny Kravitz, Run DMC and Stone Temple Pilots
* Rock out offline or shred with friends via the Internet

System Requirements

Minimum Requirements
* Operating System: Windows XP SP2, Windows Vista (This product does not support Windows 95/98/ME/2000/NT or XP x64/Vista x64)
CPU Processor: Intel Pentium D (Dual Core) 2.8 GHz or AMD Athlon 3500+
Memory: XP – 1 GB RAM, Vista – 2 GB RAM
Hard Disk Space: 7.1 GB + 1 GB Swap File
Sound Card: DirectX 9.0c compatible sound card
Video Card: 3D Hardware Accelerator Card Required – 100% DirectX 9.0c compatible 128 MB Video Memory
Video Card (ATI): Radeon X800
Video Card (Nvidia): Geforce 7600
Media Required: 6X DVD-ROM drive
Windows XP/Vista compatible mouse and keyboard with latest drivers
Official Guitar Hero X-plorer Guitar Controller

Recommended Requirements
* Intel Core 2 Duo 2.4 GHz or AMD Athlon Dual Core 4400+
256 MB 3D Hardware Accelerator Card with Shader 3.0 support
Video Card (ATI): Radeon HD 2600
Video Card (Nvidia): Geforce 8800 GT
Memory: 2 GB RAM

Selasa, 27 Desember 2011

Steel Armor - Blaze Of War








Steel Armor - Blaze Of War - 1DVD

It is an authentic and dynamic tank simulator. Player is to successfullyaccomplish battles in 4 historical operations on 60 square km. of battlearea, manage Soviet, Iran, Iraq and Angola sides of the conflict.Steel Armor: Blaze of War? gives player an opportunity to drive battletanks as driver and engineer, to organize tank attacks as gun layer andmanage the crew. To win the battle one has to own quick reactions,intelligence, good memory, knowledge of technical features of battlemachines, ability to coordinate actions of the whole tank crew andability to find optimal tactics in complex situations.

Features:
Dynamic campaigns with historical missions;
Large-scale tactical battles with real tanks, APCs, artillery,aviation and infantry. Destructible environment. Interactive landscape:ability to dig craters and trenches in real-time.
Realisticengineering: all the physics depend on the features of battle machines,ballistics, damage of steel modeling, work of the gun sights andobservation devices, work of machine crews, tank battle squads andcontrols.
After-battle statistics that let player evaluate results of attacks and see received damages with vectors of missile hits.
Campaigns processor and mode-building utilities that allow modifyingmain elements of the game, add new machines, units, elements ofinterface and arms.
Encyclopedia of battle technics that gives one detailed review of characteristics and comparison of all the technics needed.

Minimum System Requirements
OS: Windows XP
Processor: Intel Pentium 4 @ 2.4 GHz / AMD Athlon XP 2500+
Memory: 512 Mb
Hard Drive: 2 Gb free
Video Memory: 128 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive