Rabu, 27 Juli 2011

More Rebuild 2 Art-







(Bottom pic is my personal fav so far)

Looks like Rebuild 2 (the main game) is slowly getting closer to the finish line.
In terms of artwork I've finished the character profiles, the Zombie Attack scenes, the battle result vignettes and I'm currently working on the ending sequences. And I don't mind telling you they're giving me a few headaches, too . Not only are they a total bitch to conceptualize, but I'm more than a little worried about the disk space they're consuming. It's one thing to have a great idea for an animated ending scene running through your imagination, and another thing to pull it off in CS5. I'm still having fun though.

Has anyone else used ZBrush? Yes, once again I'm the consumate late starter with these things but I'm totally hooked like a crack whore on it these days. Ease of use, intuitive volumetric modelling techniques that make creating a model akin to sculpting, and easiest texturing methods I've seen. Yes sir, this is the best tool I've ever seen for 3d computer artists hands down- I rigged up a zombie head about 20 minutes into using it for the first time ever, that's how quick you can get into it. I see exhaustless potential with this baby and you can bet that Insanity 3 will feature a lot of ZBrush'd vivisects.

Last bit of news is that as one might expect with any dramatic change there's a few fans of the first game complaining about the art. Apparently they feel that the visuals of the 2nd one are looking to be a little too dark and morbid, a vicious and unforgiving leap from the first game - which was almost cutesy in it's graphical style.
I say Rebuild 2, with it's new look, is going to be something astounding and unlike anything seen before in terms of the quality of the gameplay, and the radical direction that the artwork is taking it into is only going to serve to advance the popularity of the series further.

Selasa, 26 Juli 2011

Dead Rising 2




 Dead Rising 2 - 2 DVD
System Requirements
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 4800+
* RAM: 2 GB
* HDD: 8.5 GB free disk space
* Graphics: 512 MB Graphics Memory
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c

Romance of the Three Kingdoms XI [ENGLISH]



 Romance of the Three Kingdoms XI [ENGLISH] - 1 DVD
System requirements
Windows version: Pentium III 1GHz CPU, 256MiB system memory, 1GB hard drive space, CD-ROM drive, high colour display supporting 1024x768 resolution, DirectX 9.0c-comatible 3D accelerator with 32MiB memory, sound card supporting 44Khz 16-bit stereo WAVE playback
English version: 2GB hard drive space
PC power up kit: Original RTK11 game, 3GB hard drive space

Deus Machina Demonbane




Deus Machina Demonbane - 1 DVD
The minimum System requirements:
System: Windows XP / Vista / 7
The processor: Intel Pentium 4 2.6 GHz
Memory: 512 Mb
Video-card: Nvidia GeForce 6600 or it is better, 256Mb
Audio-card: DirectX 9.0
Hard disk: 6 Gb

Empire Earth II Platinum Edition



 Empire Earth II Platinum Edition - 1 DVD
SYSTEM REQUIREMENTS
MINIMUM PC REQUIREMENTS
Windows 98/ME/2000/XP
Intel Pentium 4 1.5GHz Processor
256MB RAM
64MB nVidia GeForce 3 class Video Card with Hardware T&L and Pixel Shader Support
3GB Hard Disk Space
DirectX compatible Sound Card

Dungeon Siege III Limited Edition




Dungeon Siege III Limited Edition - 1 DVD
Minimum System Requirements:
CPU: 2.6GHz or better 
RAM: 2 GB of RAM 
VGA: 256MB DirectX 9 3D video card with Pixel Shader 3.0 (ATI Radeon X1800 or NVIDIA GeForce 8600) 
DX: DirectX® 9.0c 
OS: Windows XP SP3, Vista SP1, Windows 7 
http://gamesystemrequirements.com/
HDD: 4 GB for full installation 
Sound: No accelerated sound hardware required 

Rabu, 13 Juli 2011

Red Faction Armageddon




 Red Faction Armageddon - 2 DVD
System requirements:
OS: Windows Vista / XP / Windows 7
Processor: Intel Core 2 Duo@2.0 Ghz / AMD Athlon 64 X2@2.0 Ghz
Memory: 2GB or more
Disk Space: 7.5 GB
Sound Card: DirectX 9.0c compatible
Video: 320 MB or more video card with Shader Model 3.0 support